Hero Bootcamp

Petricore partnered with Meta to develop Hero Bootcamp, a game created to showcase eye tracking as a core gameplay mechanic for the Meta Quest Pro. Built in Unity, the project explored how players could interact with games using only their gaze, helping demonstrate the potential of eye tracking for future XR experiences.
The game debuted during the UploadVR Winter Showcase and was later expanded to support Quest 2 and Quest 3, adapting its mechanics so players without eye tracking could still enjoy the experience.








